_TEB

//0xfb8 bytes (sizeof) struct _TEB { struct _NT_TIB NtTib; //0x0 VOID* EnvironmentPointer; //0x1c struct _CLIENT_ID ClientId; //0x20 VOID* ActiveRpcHandle; //0x28 VOID* ThreadLocalStoragePointer; //0x2c struct _PEB* ProcessEnvironmentBlock; //0x30 ULONG LastErrorValue; //0x34 ULONG CountOfOwnedCriticalSections; //0x38 VOID* CsrClientThread; //0x3c VOID* Win32ThreadInfo; //0x40 ULONG User32Reserved[26]; //0x44 ULONG UserReserved[5]; //0xac VOID* WOW32Reserved; //0xc0 ULONG CurrentLocale; //0xc4 ULONG FpSoftwareStatusRegister; //0xc8 VOID* SystemReserved1[54]; //0xcc LONG ExceptionCode; //0x1a4 struct _ACTIVATION_CONTEXT_STACK ActivationContextStack; //0x1a8 UCHAR SpareBytes1[24]; //0x1bc struct _GDI_TEB_BATCH GdiTebBatch; //0x1d4 struct _CLIENT_ID RealClientId; //0x6b4 VOID* GdiCachedProcessHandle; //0x6bc ULONG GdiClientPID; //0x6c0 ULONG GdiClientTID; //0x6c4 VOID* GdiThreadLocalInfo; //0x6c8 ULONG Win32ClientInfo[62]; //0x6cc VOID* glDispatchTable[233]; //0x7c4 ULONG glReserved1[29]; //0xb68 VOID* glReserved2; //0xbdc VOID* glSectionInfo; //0xbe0 VOID* glSection; //0xbe4 VOID* glTable; //0xbe8 VOID* glCurrentRC; //0xbec VOID* glContext; //0xbf0 ULONG LastStatusValue; //0xbf4 struct _UNICODE_STRING StaticUnicodeString; //0xbf8 USHORT StaticUnicodeBuffer[261]; //0xc00 VOID* DeallocationStack; //0xe0c VOID* TlsSlots[64]; //0xe10 struct _LIST_ENTRY TlsLinks; //0xf10 VOID* Vdm; //0xf18 VOID* ReservedForNtRpc; //0xf1c VOID* DbgSsReserved[2]; //0xf20 ULONG HardErrorsAreDisabled; //0xf28 VOID* Instrumentation[16]; //0xf2c VOID* WinSockData; //0xf6c ULONG GdiBatchCount; //0xf70 UCHAR InDbgPrint; //0xf74 UCHAR FreeStackOnTermination; //0xf75 UCHAR HasFiberData; //0xf76 UCHAR IdealProcessor; //0xf77 ULONG Spare3; //0xf78 VOID* ReservedForPerf; //0xf7c VOID* ReservedForOle; //0xf80 ULONG WaitingOnLoaderLock; //0xf84 struct _Wx86ThreadState Wx86Thread; //0xf88 VOID** TlsExpansionSlots; //0xf94 ULONG ImpersonationLocale; //0xf98 ULONG IsImpersonating; //0xf9c VOID* NlsCache; //0xfa0 VOID* pShimData; //0xfa4 ULONG HeapVirtualAffinity; //0xfa8 VOID* CurrentTransactionHandle; //0xfac struct _TEB_ACTIVE_FRAME* ActiveFrame; //0xfb0 UCHAR SafeThunkCall; //0xfb4 UCHAR BooleanSpare[3]; //0xfb5 };